Saturday, 30 August 2014

Scarlet Box Plans

Scarlet Box Plans                               by the Jolly Roger

   The purpose of a Scarlet box is to create a very bad conection,
it can be used to crash a BBS or just make life miserable for those you
seek to avenge.
Materials: 2 alligator clips, 3 inch wire, or a resister
(plain wire will create greatest amount of static)
(Resister will decrease the amount of static in porportion to
the resister you are using)

Step (1): Find the phone box at your victims house, and pop the cover off.
Step (2): Find the two prongs that the phone line you wish to box are
connected to.
Step (3): Hook your alligator clips to your (wire/resister).
Step (4): Find the lower middle prong and take off all wires connected to
it, i think this disables the ground and call waiting and shit like that.
Step (5): Now take one of the alligator clips and attach it to the upper
most prong, and take the other and attach it to the lower middle prong.
Step (6): Now put the cover back on the box and take off!!

   **       ######## **
   **       # #### #      **
            ########       /
            # #### #      /
            ########     /
                        /
                       /
                      /
                     /
                    /
                   /
                  /
               **/
               **
               **
               **
               **
               **

(**)= prongs
 **
(/) = (wire/resister)
(##)= some phone bullshit

                                 -= Exodus =-


Scarlet Box Plans                               by the Jolly Roger

   The purpose of a Scarlet box is to create a very bad conection,
it can be used to crash a BBS or just make life miserable for those you
seek to avenge.
Materials: 2 alligator clips, 3 inch wire, or a resister
(plain wire will create greatest amount of static)
(Resister will decrease the amount of static in porportion to
the resister you are using)

Step (1): Find the phone box at your victims house, and pop the cover off.
Step (2): Find the two prongs that the phone line you wish to box are
connected to.
Step (3): Hook your alligator clips to your (wire/resister).
Step (4): Find the lower middle prong and take off all wires connected to
it, i think this disables the ground and call waiting and shit like that.
Step (5): Now take one of the alligator clips and attach it to the upper
most prong, and take the other and attach it to the lower middle prong.
Step (6): Now put the cover back on the box and take off!!

   **       ######## **
   **       # #### #      **
            ########       /
            # #### #      /
            ########     /
                        /
                       /
                      /
                     /
                    /
                   /
                  /
               **/
               **
               **
               **
               **
               **

(**)= prongs
 **
(/) = (wire/resister)
(##)= some phone bullshit

                                 -= Exodus =-


Red Box Plans

Red Box Plans                                   by the Jolly Roger

Red boxing is simulating the tones produced by public payphones when you
drop your money in. The tones are beeps of 2200 Hz + 1700 Hz
Nickle = 1 beep for 66 milliseconds.
Dime = 2 beeps, each 66 milliseconds with a 66 millisecond pause between
beeps.
Quarter = 5 beeps, each 33 milliseconds with a 33 millisecond
pause between beeps.

There are two commonly used methods being used by Phreaks to make free calls.
1. An electronic hand-held device that is made from a pair of Wien-bridge
oscillators with the timing controlled by 555 timing chips.
2. A tape recording of the tones produced by a home computer. One of
the best computers to use would be an Atari ST. It is one of the easier
computers to use because the red box tones can be produced in basic with only
about 5 statments.

                            -= Exodus =-




The Phreak file

The Phreak file                            courtesy of the Jolly Roger

202 282 3010 UNIV. OF D.C.          
202 553 0229 PENTAGON T.A.C.        
202 635 5710 CATHOLIC UNIV. OF AMERICA
202 893 0330 DEFENSE DATA NETWORK    
202 893 0331 DEFENSE DATA NETWORK    
202 965 2900 WATERGATE              
203 771 4930 TELEPHONE PIONEERS      
206 641 2381 VOICE OF CHESTER        
212 526 1111 NEW YORK FEED LINE      
212 557 4455 SEX HOT LINE            
212 799 5017 ABC NY FEED LINE        
212 934 9090 DIAL-AN-IDIOT          
212 976 2727 P.D.A.                  
212 986 1660 STOCK QUOTES            
213 541 2462 STOCK MARKET REPORTS    
213 547 6801 NAVY SHIPS INFO        
213 576 6061 "     "                
213 664 3321 NEWS FOR THE BLIND      
301 393 1000 "     "                
301 667 4280 LOTTERY INFO            
312 939 1600 "  "                
404 221 5519 NUCLEAR COMMISSION      
408 248 8818 1ST NAT'L BANK          
415 642 2160 EARTHQUAKE REPCRT      
505 883 6828 "     "
512 472 2181 "     "                
512 472 4263 WIERD RECORDING        
512 472 9833 "     "                
512 472 9941 INSERT 25 CENTS        
512 472 9941 SPECIAL RECORDING      
512 870 2345 "     "                
516 794 1707 "     "                
619 748 0002 LOOP LINE    
619 748 0003 "     "                
703 331 0057 MCI           (5 DIGITS)
703 334 6831 WASH. POST              
703 354 8723 COMPEL INC.
703 737 2051 METROPHONE    (6 DIGITS)
703 835 0500 VALNET        (5 DIGITS)
703 861 7000 SPRINT      (6/8 DIGITS)
703 861 9181 SPRINT      (6/8 DIGITS)
714 974 4020 CA. MAINFRAME          
716 475 1072 N.Y. DEC-SYSTEM        
800 222 0555 RESEARCH INSTITUTE      
800 223 3312 CITIBANK
800 227 5576 EASTERN AIRLINES        
800 248 0151 WHITE HOUSE PRESS      
800 321 1424 FLIGHT PLANES          
800 323 3026 TEL-TEC       (6 GIGITS)
800 323 4756 MOTOROLA DITELL        
800 323 7751 M.C.I. MAINFRAME        
800 325 4112 EAsYLINK                
800 325 6397 F.Y.I.                  
800 344 4000 MSG SYSTEM              
800 368 6900 SKYLINE ORDER LINE      
800 424 9090 RONALD REAGAN'S PRESS  
800 424 9096 WHITE HOUSE SWITCH      
800 438 9428 ITT CITY CALL SWITCHING
800 521 2255 AUTONET                
800 521 8400 TRAVELNET     (8 DIGITS)
800 526 3714 RCA MAINFRAME          
800 527 1800 TYMNET                  
800 621 3026 SPECIAL OPERATOR        
800 621 3028 "     "                
800 621 3030 "     "                
800 621 3035 "     "                
800 631 1146 VOICE STAT              
800 821 2121 BELL TELEMARKETING    
800 828 6321 XEROX            $      
800 858 9313 RECORD-A-VOICE          
800 882 1061 AT&T STOCK PRICES      
914 997 1277 "     "                
916 445 2864 JERRY BROWN            
N/A 950 1000 SPRINT                  
N/A 950 1022 MCI EXECUNET            
N/A 950 1033 US TELEPHONE            
N/A 950 1044 ALLNET        (6 DIGITS)
N/A 950 1066 LEXITEL
N/A 950 1088 SKYLINE       (6 DIGITS)

-----------------------------------
PHONE #       | DESCRIPTION/CODE
-----------------------------------
201-643-2227  | CODES:235199,235022
              |       AND 121270
              |
800-325-4112  | WESTERN UNION
              |
800-547-1784  | CODES:101111,350009
              |       AND 350008
              |
800-424-9098  | TOLL FREE WHITE HS.
              |
800-424-9099  | DEFENSE HOT LINE
              |
202-965-2900  | WATERGATE
              |
800-368-5693  | HOWARD BAKER HOTLN
              |
202-456-7639  | REAGANS SECRETARY
              |
202-545-6706  | PENTAGON
              |
202-694-0004  | PENTAGON MODEM
              |
201-932-3371  | RUTGERS
              |
800-325-2091  | PASSWORD: GAMES
              |
800-228-1111  | AMERICAN EXPRESS
              |
617-258-8313  | AFTER CONNECT
              | PRESS CTRL-C
              |
800-323-7751  | PASSWORD:REGISTER
              |
800-322-1415  | CODES:266891,411266
              |       AND 836566
              | (USED BY SYSOP)
-----------------------------------
 The following 800 #'s have been
collected however no codes have
been found yet! if you hack any
please let me know...
-----------------------------------
phone #         | codes:
-----------------------------------
800-321-3344    | ???????????
800-323-3027    | ???????????
800-323-3208    | ???????????
800-323-3209    | ???????????
800-325-7222    | ???????????
800-327-9895    | ???????????
800-327-9136    | ???????????
800-343-1844    | ???????????
800-547-1784    | ???????????
800-547-6754    | ???????????
800-654-8494    | ???????????
800-682-4000    | ???????????
800-858-9000    | ???????????
800 #'s with carriers.
800-323-9007
800-323-9066
800-323-9073
800-321-4600
800-547-1784
1-800 numbers of the goverment.
800-321-1082:NAVY FINANCE CENTER.
800-424-5201:EXPORT IMPORT BANK.
800-523-0677:ALCOHOL TOBACCO AND.
800-532-1556:FED INFORMATION CNTR1-1082:NAVY FINANCE CENTER.
800-424-5201:EXPORT IMPORT BANK.
800-523-0677:ALCOHOL TOBACCO AND.
800-532-1556:FED INFORMATION CNTR.
800-325-4072:COMBAT & ARMS SERVICE.
800-325-4095:COMBAT SUPPORT BRANCH.
800-325-4890:ROPD USAR COMBAT ARMS.
800-432-3960:SOCIAL SECURITY.
800-426-5996:PUGET NAVAL SHIPYARD.
Directory of toll free numbers.
800-432-3960:SOCIAL SECURITY.
800-426-5996:PUGET NAVAL SHIPYARD.
Directory of toll free numbers.
301-234-0100:BALTIMORE ELECTRIC.
202-456-1414:WHITE HOUSE.
202-545-6706:PENTAGON.
202-343-1100:EPA.
714-891-1267:DIAL-A-GEEK.
714-897-5511:TIMELY.
213-571-6523:SATANIC MESSAGES.
213-664-7664:DIAL-A-SONG.
405-843-7396:SYNTHACER MUSIC.
213-765-1000:LIST OF MANY NUMBERS.
512-472-4263:WIERD.
512-472-9941:INSERT 25.
203-771-3930:PIONEERS.
213-254-4914:DIAL-A-ATHIEST.
212-586-0897:DIRTY.
213-840-3971:HOROWIERD
203-771-3930:PIONEERS
471-9420,345-9721,836-8962
836-3298,323-4139,836-5698
471-9440,471-9440,471-6952
476-6040,327-9772,471-9480
800-325-1693,800-325-4113
800-521-8400:VOICE ACTIVATED
213-992-8282:METROFONE ACCESS NUMBER
617-738-5051:PIRATE HARBOR
617-720-3600:TIMECOR #2
301-344-9156:N.A.S.A PASSWORD:GASET
318-233-6289:UNIVERSITY LOUISIANA
213-822-2112:213-822-3356
213-822-1924:213-822 3127
213-449-4040:TECH CENTER
213-937-3580:TELENET
1-800-842-8781
1-800-368-5676
1-800-345-3878
212-331-1433
213-892-7211
213-626-2400
713-237-1822
713-224-6098
713-225-1053
713-224-9417
818-992-8282
1-800-521-8400
After entering the sprint code,and, C+Destination number.Then enter this:
number:"205#977#22",And the main tracer for sprint will be disabled.
215-561-3199/SPRINT LONG DISTANCE
202-456-1414/WHITE HOUSE
011-441-930-4832/QUEEN ELIZABETH
916-445-2864/JERRY BROWN
800-424-9090/RONALD REAGAN'S PRESS
212-799-5017/ABC NEW YORK FEED LINE
800-882-1061/AT & T STOCK PRICES
212-986-1660/STOCK QUOTES
213-935-1111/WIERD EFFECTS!
512-472-4263/WIERD RECORDING
212-976-2727/P.D.A.
619-748-0002/FONE CO. TESTING LINES
900-410-6272/SPACE SHUTTLE COMM.
201-221-6397/AMERICAN TELEPHONE
215-466-6680/BELL OF PENNSYLVANIA
202-347-0999/CHESAPEAKE TELEPHONE
213-829-0111/GENERAL TELEPHONE
808-533-4426/HAWAIIAN TELEPHONE
312-368-8000/ILLINOIS BELL TELEPHONE
317-265-8611/INDIANA BELL
313-223-7233/MICHIGAN BELL
313-223-7223/NEVADA BELL
207-955-1111/NEW ENGLAND TELEPHONE
201-483-3800/NEW JERSEY BELL
212-395-2200/NEW YORK TELEPHONE
515-243-0890/NORTHWESTERN BELL
216-822-6980/OHIO BELL
206-345-2900/PACIFIC NORTHWEST BELL
213-621-4141/PACIFIC TELEPHONE
205-321-2222/SOUTH CENTRAL BELL
404-391-2490/SOUTHERN BELL
203-771-4920/SOUTHERN NEW ENGLAND
314-247-5511/SOUTHWESTERN BELL
414-678-3511/WISCONSIN TELEPHONE
800-327-6713/UNKNOWN ORIGIN
303-232-8555/HP3000
315-423-1313/DEC-10
313-577-0260/WAYNE STATE
512-474-5011/AUSTIN COMPUTERS
516-567-8013/LYRICS TIMESHARING
212-369-5114/RSTS/E
415-327-5220/NEC
713-795-1200/SHELL COMPUTERS
518-471-8111/CNA OF NY
800-327-6761/AUTONET
800-228-1111/VISA CREDIT CHECK
713-483-2700/NASUA
213-383-1115/COSMOS
408-280-1901/TRW
404-885-3460/SEARS CREDIT CHECK
414-289-9988/AARDVARK SOFTWARE
919-852-1482/ANDROMEDA INCORPORATED
213-985-2922/ARTSCI
714-627-9887/ASTAR INTERNATIONAL
415-964-8021/AUTOMATED SIMULATIONS
503-345-3043/AVANT GARDE CREATIONS
415-456-6424/BRODERBUND SOFTWARE
415-658-8141/BUDGE COMPANY
714-755-5392/CAVALIER COMPUTER
801-753-6990/COMPUTER DATA SYSTEMS
213-701-5161/DATASOFT INC.
213-366-7160/DATAMOST
716-442-8960/DYNACOMP
213-346-6783/EDU-WARE
800-631-0856/HAYDEN
919-983-1990/MED SYSTEMS SOFTWARE
312-433-7550/MICRO LAB
206-454-1315/MICROSOFT
301-659-7212/MUSE SOFTWARE
209-683-6858/ON-LINE SYSTEMS
203-661-8799/PROGRAM DESIGN (PDI)
213-344-6599/QUALITY SOFTWARE
303-925-9293/SENTIENT SOFTWARE
702-647-2673/SIERRA SOFTWARE
916-920-1939/SIRIUS SOFTWARE
215-393-2640/SIR-TECH
415-962-8911/SOFTWARE PUBLISHERS
415-964-1353/STRATEGIC SIMULATIONS
217-359-8482/SUBLOGIC COM.
206-226-3216/SYNERGISTIC SOFTWARE
Here are a few tips on how not to get caught when using MCI or other
such services:
   1- Try not to use them for voice to voice personal calls. Try to use
      them for computer calls only. Here is why:
      MCI and those other services can't really trace the calls that
      come through the lines,they can just monitor them. They can
      listen in on your calls and from that,they can get your name and
      other information from the conversation. They can also call
      the number you called and ask your friend some questions. If
      you call terminals and BBS'S then it is much harder to get
      information. For one thing,most sysops won't give these dudes
      that call any info at all or they will act dumb because they
      PHREAK themselves!
   2- Beware when using colored boxes! They are easy to find!!!!!
   3- Try to find a sine-wave number. Then use an MCI or other service
      to call it. You will hear a tone that goes higher and lower. If
      the tone just stops,then that code is being monitored and you
      should beware when using it.
----------------------------------------
     If you do get caught,then if you think you can,try to weasel out of it.
    I have heard many stories about people that have pleaded with the MCI
 guys and have been let off. You will get a call from a guy that has been
 monitoring you. Act nice. Act like you know it is now wrong to do this
 kind of thing.....just sound like you are sorry for what you did. (If you
 get a call,you probably will be a little sorry!)
 Otherwise,it is very dangerous!!!!!!! (Very with a capital V!)

 UpDated in '94........          -= Exodus =-




Pearl Box Plans

Pearl Box Plans                                  by the Jolly Roger

The Pearl Box:Definition - This is a box that may substitute for many boxes
which produce tones in hertz. The Pearl Box when operated correctly can
produce tones from 1-9999hz. As you can see, 2600, 1633, 1336 and other
crucial tones are obviously in its sound spectrum.

Materials you will need in order to build The Pearl Box:
========================================================
C1, C2:.5mf or .5uf ceramic disk
       capacitors
Q1.....NPN transistor (2N2222 works
       best)
S1.....Normally open momentary SPST
       switch
S2.....SPST toggle switch
B1.....Standard 9-Volt battery
R1.....Single turn, 50k potentiometer
R2.....  "     "    100k potentiometer
R3.....  "     "    500k potentiometer
R4.....  "     "    1meg potentiometer
SPKR...Standard 8-ohm speaker
T1.....Mini transformer (8-ohm works
       best)
Misc...Wire, solder, soldering iron, PC
       board or perfboard, box to
       contain the completed unit,
       battery clip

Instructions for building Pearl Box:
======================================
Since the instruction are EXTREMELY difficult to explain in words, you will
be given a schematic instead. It will be quite difficult to follow but try
it any way.

(Schematic for The Pearl Box)
+---+------------+---------+
    !            !          \
    C1            C2          \
    !             !            +
    +             +       -----+T1
    !\            +------------+-+
    !  b  c-------!              +
    !   Q1                   !   +-S1-
    !     e-----S2---+       !    SPKR
    !                !       !   +----
    !               B1       !
    !                !       !
    !                +-------+
    !R1   R2   R3   R4!
    /\/\ /\/\ /\/\ /\/\
      +--+ +--+ +--+
Now that you are probably thoroughly confused, let me explain a few
minor details. The potentiometer area is rigged so that the left pole is
connected to the center pole of the potentiometer next to it.
The middle terminal of T1 is connected to the piece of wire that runs down
to the end of the battery.

Correct operation of The Pearl Box:
===================================
You may want to get some dry-transfer decals at Radio Shack to make this
job a lot easier. Also, some knobs for the tops of the potentiometers
may be useful too. Use the decals to calibrate the knobs. R1 is the knob
for the ones place, R2 is for the tens place, R3 if for the hundreds
place and R4 is for the thousands place. S1 is for producing the all the
tones and S2 is for power.
Step 1: Turn on the power and adjust the knobs for the desired tone.
       (Example: For 2600 hz-
         R1=0:R2=0:R3=6:R4=2)
Step 2: Hit the pushbutton switch and VIOLA! You have the tone. If
you don't have a tone recheck all connections and schematic.

                             Exodus




Computer Based PBX

Computer Based PBX                     Courtesy of the Jolly Roger
    (Originally an Apple ][ file for forgive the upper case!)

TO GET A BETTER UNDERSTANDING OF WHAT A PBX CAN DO, HERE ARE A FEW BASIC
FUNDAMENTALS.THE MODERN PBX IS A COMBINED COMPUTER,MASS STORAGE DEVICE,
AND OF COURSE A SWITCHING SYSTEM THAT CAN:
      [1] PRODUCE ITEMIZED,AUTOMATED BILLING PROCEDURES,TO ALLOW THE
          IDENTIFICATION AND MANAGEMENT OF TOLL CALLS. [HAHAHA]
      [2] COMBINE DAYTIME VOICE GRADE COMMUNICATION CIRCUITS INTO
          WIDEBAND DATA CHANNELS FOR NIGHT TIME HIGH SPEED DATA
          TRANSFERS.
      [3] HANDLES ELECTRONIC MAIL [ INCLUDING OFFICE MEMOS ].
      [4] COMBINE VOICE CHANNELS INTO A WIDEBAND AUDIO/VISUAL
          CONFERENCE CIRCUIT,WITH THE ABILITY TO XFER AND
          CAPTURE SLIDES,FLIPCHARTS,PICTURES OF ANY KIND.
BOTH THE EXTERNAL AND INTERNAL CALLING CAPACITY OF THE PBX SYSTEM MUST BE
CAREFULLY CONSIDERED BECAUSE MANY BUSINESS OPERATIONS RUN A VERY HIGH RATIO
OF INTERNAL STATION TO STATION DIALING AND A LOW CAPACITY SYSTEM WILL NOT
HANDLE THE REQUESTED TRAFFIC LOAD.
A CRITICAL FACTOR IS THE NUMBER OF TRUNKS AND THE CENTRAL OFFICE FACILITIES
THAT ARE USED FOR OUTSIDE CONNECTIONS.ANOTHER IS THE NUMBER OF JUNCTIONS OR
[LINKS] THAT MAKE UP THE INTERNAL CALLING PATHS.
TO UNDERSTAND THE SERVICES AVAILABLE ON A TYPICAL COMPUTER RUN PBX IT IS
NECESSARY TO INTRODUCE THE SUBJECT OF TIME DIVISION SWITCHING.IN A TIME
DIVISION SWITCHING NETWORK ALL CONNECTIONS ARE MADE VIA A SINGLE COMMON BUS
CALLED (OF COURSE) A 'TIME-DIVISION BUS'.EVERY LINE TRUNK THAT REQUIRES A
CONNECTION WITH ANOTHER IS PROVIDED WITH A PORT CIRCUIT.ALL PORT CIRCUITS
HAVE ACCESS TO THE TIME DIVISION BUS THROUGH A TIME DIVISION SWITCH.
[WHEN TWO PORTS REQUKRE CONNECTION,THEIR TIME DIVISION SWITCHES OPERATE AT
A VERY HIGH FREQUENCY (16,000 TIMES PER SECOND).THIS TECHNIQUE,WHICH IS
CALLED 'SPEECH SAMPLING',ALLOWS MANY SIMULTANEOUS CONNECTIONS OVER THE SAME
TIME DIVKSION BUS.EACH CONNECTION IS ASSIGNED A TIME INTERVAL,THE 'TIME SLOT'
,AND THE NUMBER OF TIME SLOTS IDENTIFIES THE NUMBER OF SIMULTANEOUS CONNECT-
IONS AMONG PORTS.]
THE NEXT CRITICAL ITEM IS CIRCUIT PACKS.THE SYSTEM ELEMENTS THAT WE WILL BE
DESCRIBING IN FUTURE TUTORIALS [LINES/TRUNKS/SWITCHES,MEMORY AND CONTROL] ARE
CONTAINED ON PLUG IN CIRCUIT PACKS.EACH LINE CIRCUIT PACK CONTAINS A NUMBER
OF LINES,IN EXAMPLE,FOUR.BUT THE ASSIGNMENT OF STATION NUMBERS TO ACTUAL
PHONE LINE CIRCUITS IS FLEXIBLE.
THE SYSTEM MEMORY IS CONTAINED IN CIRCUIT PACKS WHICH PROVIDE THE CALL
PROCESSING FUNCTIONS.THE CIRCUIT PACKS ARE HELD IN SMALL FRAMES CALLED
'CARRIERS'.WITHIN EACH CARRIER,THE CIRCUIT PACKS ARE PLUGGED INTO POSITIONS:
THE 'SLOTS'.EVERY CIRCUIT CAN BE ADDRESSED BY,SAY A FIVE DIGIT NUMBER WHICH
TELLS ITS LOCATION BY CARRIER-SLOT-CIRCUIT.... [STARTING TO GET THE IDEA?]
THERE CAN BE THREE TYPES OF CARRIERS IN A MODERN PBX SYSTEM:
                O LINE CARRIERS
                O TRUNK CARRIERS
                O CONTROL CARRIERS
THE LINE CARRIERS CONTAIN STATION LINES.IN A.T.& T.'S "DIMENSION" MODEL,FOR
EXAMPLE,A TOTAL OF 52 TO 64 LINES ARE PROVIDED.THE TRUNK CARRIERS CONTAIN
SLOTS FOR 16 TRUNK CIRCUIT PACKS.THE CONTROL CARRIER INCLUDES PROCESSOR,
MEMORY,CONTROL CIRCUITRY,DATA CHANNELS FOR ATTENDANT CONSOLE CONTROL AND
TRAFFIC MEASUREMENT OUTPUTS.
PBX SYSTEMS WILL DIRECTLY REFLECT THE TYPES OF SERVICES OFFERED AT THE C.O.
           O CCSA
           O CCIS
           O PICTUREPHONES [SOONER THAN YOU THINK MY PHRIENDS]
COMMON CONTROL SWITCHING ARRANGEMENTS ( CCSA ) PERMIT ANY UNRESTRICTED TELE-
PHONE STATION TO CALL ANY OTHET INTERNAL OR EXTERNAL SYSTEM STATION BY USING
THE STANDARD SEVEN DIGIT NUMBER.ALTERNATE ROUTING IS A FEATURE OF CCSA SERVICE
THE INTERFACILITY,ALTERNATE ROUTED CALLING PATHS ARE ACCOMPLISHED AT THE TELE-
PHONE COMPANY CENTRAL OFFICE LEVEL,NOT AT THE PBX LEVEL.
A SYSTEM OF INTEREST TO LARGE SCALE TELEPHONE USERS IS COMMON CHANNEL INTER-
OFFICE SIGNALLING (CCIS).TYPICALLY,THIS TECHNIQUE EMPLOYS COMMON CHANNELS TO
CARRY ALL INTERFACILITY SIGNALLING INSTRUCTIONS: DIAL PULSES,ON HOOK (IDLE),
OFF HOOK (BUSY),AND SO ON,BETWEEN TWO SWITCHING CENTERS. [ GETTING WARM ].
CCIS REPLACES OLDER METHODS OF INTEROFFICE SIGNALLING SUCH AS 'IN BAND' AND
'OUT OF BAND' TECHNIQUES. BY THE WAY,REAL PHREAKS ARE SELLING THEIR BOXES TO
IDIOTS WHO STILL THINK THE'RE WORTH ALOT...THE FORMER (IN BAND) TRANSMITS
SIGNALLING DATA WITHIN THE NORMAL CONVERSATION BANDWIDTH.IT'S SHORTCOMING IS
THAT FALSE INFORMATION MAY BE TRANSMITTED DUE TO UNIQUE TONE OR NOISE
COMBINATIONS SET UP IN THE TALKING PATH. [THIS IS THE OFFICIAL REASONING].
OUT OF BAND SIGNALLING TECHNIQUES PLACED THE INTEROFFICE DATA IN SPECIAL
CHANNELS,GENERALLY ADJACENT TO AND IMMEDIATELY ABOVE THE VOICE PATH.TO PRE-
SERVE INTERCHANNEL INTEGRITY,OUT OF BAND SIGNALLING REQUIRES VERY EFFECIENT
FILTERING OR GREATER 'BAND GUARD' SEPERATION BETWEEN CHANNELS.

Brought to you in the Cookbook IV courtesy of Exodus!!!!!!!!!!!!





Getting Money out of Pay Phones

Getting Money out of Pay Phones                by the Jolly Roger

I will now share with you my experiences with pay telephones.  You will discover
that it is possible to get money from a pay phone with a minimum of effort.
Theory: Most pay phones use four wires for the transmission of data and
codes to the central office.  Two of them are used for voice (usually red and
green), one is a ground, and the last is used with the others for the
transmission of codes.
It is with this last wire that you will be working with.  On the pay phone that
I usually did this to, it was colored purple, but most likely will be another
color.
What you will do is simply find a pay phone which has exposed wires, such that
one of them can be disconnected and connected at ease without
fear of discovery. You will discover that it is usually a good idea to
have some electrical tape along with you and some tool for cutting this
tape.
Through trial and error, you will disconnect one wire at a time starting with
the wires different than green and red.  You do want a dial tone during
this operation.
What you want to disconnect is the wire supplying the codes to the telephone
company so that the pay phone will not get the 'busy' or 'hang-up' command.
Leave this wire disconnected when you discover it.
What will happen:  Anytime that someone puts any amount of money into the pay
phone, the deposit will not register with the phone company and it
will be held in the 'temporary' chamber of the pay phone.
Then, (a day later or so) you just code back to the phone, reconnect the wire,
and click the hook a few times and the phone will dump it all out the shute.
(What is happening is that the 'hangup' code that the phone was not
receiving due to the wire being disconnected suddenly gets the code and
dumps its' 'temporary' storage spot.)
You can make a nice amount of money this way, but remember
that a repairman will stop by every few times it is reported broken and
repair it, so check it at least once a day.
Enjoy and have fun.. Many phones I have done this to, and it works
well with each..
                                         -= Exodus =-




The Art of Carding

The Art of Carding                              by the Jolly Roger

Obtaining a credit card number: There are many ways to obtain the
information needed to card something.
The most important things needed are the card number and the expiration
date.  Having the card-holders name doesn't hurt, but it is not essential.
The absolute best way to obtain all the information needed is by trashing.
The way this is done is simple.  You walk around your area or any other
area and find a store, mall, supermarket, etc., that throws their
garbage outside on the sidewalk or dumpster.  Rip the bag open and see
if you can find any carbons at all.  If you find little shreds of
credit card carbons, then it is most likely not worth your time to tape
together.  Find a store that does not rip their carbons at all or only in half.
Another way is to bullshit the number out of someone.  That is call them
up and say "Hello, this is Visa security and we have a report that
your card was stolen." They will deny it and you will try to get it out
of them from that point on.  You could say, "It wasn't stolen?  Well what
is the expiration date and maybe we can fix the problem....
Ok and what is the number on your card?......Thank you very much and
have a nice day."  Or think of something to that degree.
Another way to get card numbers is through systems such as TRW and CBI,
this is the hard way, and probably not worth the trouble, unless you are
an expert on the system.  Using credit card numbers posted on BBS's is
risky.  The only advantage is that there is a good chance that other
people will use it, thus decreasing the chances of being the
sole-offender.  The last method of getting numbers is very good also.
In most video rental stores, they take down your credit card number
when you join to back-up your rentals.  So if you could manage to steal
the list or make a copy of it, then you are set for a LONG time.
Choosing a victim: Once you have the card number, it is time to make the
order.  The type of places that are easiest to victimize are small
businesses that do mail order or even local stores that deliver.
If you have an ad for a place with something you want and the order number
is NOT a 1-800 number then chances are better that you will succeed.
Ordering: When you call the place up to make the order, you must have
several things readily at hand.
These are the things you will need: A name, telephone number, business
phone, card number (4 digit bank code if the card is MasterCard),
expiration date, and a complete shipping and billing address.
I will talk about all of these in detail.  A personal tip: When I call
to make an order, it usually goes much smoother if the person you are
talking to is a woman.  In many cases they are more gullible than men.
The name:  You could use the name on the card or the name of the person
who you are going to send the merchandise to.  Or you could use the name
on the card and have it shipped to the person who lives at the drop
(Say it is a gift or something).
The name is really not that important because when the company verifies
the card, the persons name is never mentioned, EXCEPT when you have a
Preffered Visa card.  Then the name is mentioned.  You can tell if you
have a Preffered Visa card by the PV to the right of the expiration
date on the carbon. Nophone all day long waiting for the company to call
(Which they will), then the phone number to give them as your home-phone
could be one of the following: A number that is ALWAYS busy, a number
that ALWAYS rings, a payphone number, low end of a loop (and you will wait
on the other end), or a popular BBS.
NEVER give them your home phone because they will find out as soon as
the investigation starts who the phone belongs to.  The best thing would
be to have a payphone call forward your house
(via Cosm The business number:  When asked for, repeat the number you
used for your home phone.
Card number: The cards you will use will be Visa, Mastercard, and
American Express.  The best is by far Visa.  It is the most
straight-forward.  Mastercard is pretty cool except for the bank code.
When they ask for the bank code, they sometimes also ask for the bank
that issued it.  When they ask that just say the biggest bank you know of
in your area.  Try to avoid American Express.  They tend to lead full
scale investigations.  Unfortunately, American Express is the most popular
card out.   When telling the person who is taking your call the card
number, say it slow, clear, and with confidence.
e.g. CC# is 5217-1234-5678-9012.  Pause after each set of four so you
don't have to repeat it.
Expiration date: The date must be at LEAST in that month.  It is best
to with more than three months to go.
The address: More commonly referred to as the 'drop'.  Well the drop
can range from an abandoned building to your next door neighbors
apartment.  If you plan to send it to an apartment building then be
sure NOT to include an apartment number.  This will confuse UPS or postage
men a little and they will leave the package in the lobby.
Here is a list of various drops: The house next door whose family is on
vacation, the apartment that was just moved out of, the old church that
will be knocked down in six months, your friends house who has absolutely
nothing to do with the type of merchandise you will buy and who will
also not crack under heat from feds, etc..
There are also services that hold merchandise for you, but personally
I would not trust them.  And forget about P.O. Boxes because you need
ID to get one and most places don't ship to them anyway.
Other aspects of carding:Verifying cards, seeing if they were reported
stolen.
Verifying cards: Stores need to verify credit cards when someone purchases
something with one.  They call up a service that checks to see if the
customer has the money in the bank.
The merchant identifies himself with a merchant number.  The service
then holds the money that the merchant verified on reserve.  When the
merchant sends in the credit card form, the service sends the merchant
the money.  The service holds the money for three days and if no form
appears then it is put back into the bank.  The point is that if you
want to verify something then you should verify it for a little amount
and odds are that there will be more in the bank.
The good thing about verification is that if the card doesn't exist or
if it is stolen then the service will tell you.  To verify MasterCard
and Visa try this number.  It is voice:1-800-327-1111 merchant code is
596719.
Stolen cards: Mastercard and Visa come out with a small catalog every
week where they publish EVERY stolen or fraudulantly used card.
I get this every week by trashing the same place on the same day.
If you ever find it trashing then try to get it every week.
Identifying cards: Visa card numbers begin with a 4 and have either 13
or 16 digits.  MasterCard card numbers begin with a 5 and have 16 digits.
American Express begins with a 3 and has 15 digits.  They all have the
formats of the following:
3xxx-xxxxxx-xxxxx   American Express
4xxx-xxx-xxx-xxx    Visa
4xxx-xxxx-xxxx-xxxx Visa
5xxx-xxxx-xxxx-xxxx MasterCard
Gold cards: A gold card simply means that credit is good for $5000.
Without a gold card, credit would be normally $2000.
To recognize a gold card on a carbon there are several techniques:
American Express-none.
Visa-PV instead of CV.
Note-When verifying a PV Visa, you have to have the real name of the
cardholder.
Mastercard-An asterix can signify a gold card, but this changes depending
when the card was issued.
I am going to type out a dialog between a carder and the phone operator
to help you get the idea.
Operator: "Over-priced Computer Goods, may I help you?"
Carder:   "Hi, I would like to place an order please."
Operator: "Sure, what would you like to order?"
Carder:   "400 generic disks and a double density drive."
Operator: "Ok, is there anything else?"
Carder:   "No thank you, that's all for today."
Operator: "Ok, how would you like to pay for this?  MasterCard or Visa?"
Carder:   "Visa."
Operator: "And your name is?"
Carder:   "Lenny Lipshitz." (Name on card)
Operator: "And your Visa card number is?"
Carder:   "4240-419-001-340" (Invalid card)
Operator: "Expiration date?"
Carder:   "06-92."
Operator: "And where would you like the package shipped to?"
Carder:   "6732 Goatsgate Port.  Paris,texas,010166."
Operator: "And what is your home telephone number?"
Carder:   "212-724-9970" (This number is actually always busy)
Operator: "I will also need your business phone number in case we have
to reach you."
Carder:   "You can reach me at the same number. 212-724-9970"
Operator: "O.K. Thank you very much and have nice day."
Carder:   "Excuse me, when will the package arrive?"
Operator: "In six to seven days UPS."
Carder:   "Thanks alot, and have a pleasant day."
Now you wait 6-7 days when the package will arrive to the address which
is really a house up for sale.  There will be a note on the door
saying, "Hello UPS, please leave all packages for Lenny Lipshitz in the
lobby or porch.  Thanks alot, Lenny Lipshitz" (Make the signature half-way
convincing)

Still as DANGEROUS as ever.............   Exodus

Weird Drugs

Weird Drugs                                     by the Jolly Roger

Bananas:
1. Obtain 15 pounds of ripe yellow bananas
2. Peel all and eat the fruit. Save the peelings
3. Scrape all the insides of the peels with a sharp knife.
4. Put all the scraped material in a large pot and add water.
5. Boil 3 or 4 hours until it has attained a solid paste considtency.
6. Spread paste onto cookie sheets and dry in ofen for about 20
   minutes. This will result in fine black powder. Usually one will
   feel the effects after smoking three to four cigarettes.

Cough syrup:
mix robitussion a-c with an equal amount of ginger ale and drink. The
effect are sedation and euphoria. Never underestimate the effects of
any drug! You can od on cough syrup!

Toads:
1. Collect five to ten toads, frogs will not work. The best kind are
   tree toads.
2. Kill them as painlessly as possible, and skin immediately.
3. Allow the skins to dry in a refrigerator four four to five days, or
   until the skins are brittle.
4. Now crush the skins into powder and smoke. Due to its bad taste you
   can mix it with a more fragrent smoking medium.

Nutmeg:
1. Take several whole nutmegs and grind them up in an old grinder.
2. After the nutmegs are ground. Place in a mortar and pulverize with
   a pestle.
3. The usual dosage is about 10 or 15 grams. A larger dose may
   produce excessive thirst,anxiety,and rapid hart beat, but
   hallucinations are rare.

Peanuts:
1. Take 1 pound of raw peanuts (not roasted)
2. Shell them, saving the skins and discarding the shells.
3. Eat the nuts.
4. Grind up the skins and smoke them.

                                    -------Exodus-------




Unstable Explosives

Unstable Explosives                             by the Jolly Roger

Mix solid Nitric Iodine with househould ammonia. Wait overnight and
then pour off the liquid. You will be left with a muddy substance. Let
this dry till it hardens.  Now throw it at something!!!!

                                ------------Exodus-----------




Free Postage

Free Postage                                    by the Jolly Roger

The increasing cost of postage to mail letters and packages is
bringing down our standard of living.  To remedy this deplorable
situation, some counter control measures can be applied.
For example, if the stamps on a letter are coated with Elmer's
Glue by the sender, the cancellation mark will not destroy the stamp:
the Elmer/s drives to form an almost invisible coating that protects
the stamps from the cancellation ink. Later, the receiver of the
letter can remove the cancellation mark with water and reuse the
stamps. Furthermore, ecological saving will also result from recycling
the stamps.  Help save a tree.
The glue is most efficently applied with a brush with stiff,
short bristles.  Just dip the brush directly into the glue and spread
it on evenly, covering the entire surface of the stamp.  It will dry
in about 15 minutes.
For mailing packages, just follow the same procedure as outlined
above; however, the package should be weighed and checked to make sure
that it has the correct amount of postage on it before it is taken to
the Post Office.
Removing the cancellation and the glue from the stamps can be
easily accomplished by soaking the stamps in warm water until they
float free from the paper.  The stamps can then be put onto a paper
towel to dry.  Processing stamps in large batches saves time too.
Also, it may be helpful to write the word 'Elmer' at the top of the
letter (not on the envelope) to cue the receiving party in that the
stamps have been protected with the glue.
We all know that mailing packages can be expensive.  And we also
know that the handicapped are sometimes discriminated against in jobs.
The Government, being the generous people they are, have given the
blind free postal service.
Simply address you envelope as usual, and make one modification.
In the corner where the stamp would go, write in (or stamp) the words
'FREE MATTER FOR THE BLIND".  Then drop you package or letter in one
of the blue fedral mailboxes.  DO NOT TAKE THE LETTER TO THE POST
OFFICE, OR LEAVE IT IN YOUR MAILBOX.
Sounds very nice of the government to do this, right?  Well, they
aren't that nice.  The parcel is sent library rate, that is below
third class.  It may take four to five days to send a letter to just
the next town.
This too is quite simple, but less effective.  Put the address
that you are sending the letter to as the return address.  If you were
sending a $20 donation to the pirate's Chest, you would put our
address (po box 644, lincoln ma. 01773) as the return address.
Then you would have to be carless and forget to put the stamp on
the envelope.  A nice touch is to put a bullshit address in the center
of the envelope.
Again, you MUST drop the letter in a FEDRAL mailbox.  If the post
office doesn't send the letter to the return address for having no
stamp, they will send it back for the reason of "No such address".
Example--

Pirates Chest  Dept. 40DD
P.O. Box 644865
Lincol, Ma. 41773

                 Tom Bullshit
                 20 Fake Road
                 What Ever, XX     99851

One last thing you might try doing is soaking a cancelled stamp
off of an envelope, and gluing it onto one you are sending.  Then burn
the stamp, leaveing a little bit to show that there was one there.

                                     --Exodus




Nitroglycerin Recipe

Nitroglycerin Recipe                            by the Jolly Roger

Like all chemists I must advise you all to take the greatest care
and caution when you are doing this.  Even if you have made this stuff
before.
This first article will give you information on making
nitroglyerin, the basic ingredient in a lot of explosives such as
straight dynamites, and geletin dynamites.
Making nitroglycerin
1. Fill a 75-milliliter beaker to the 13 ml. Level with fuming
   red nitric acid, of 98% pure concentration.
2. Place the beaker in an ice bath and allow to cool below room
   temp.
3. After it has cooled, add to it three times the amount of
   fuming sulferic acid (99% h2so4).  In other words, add to the
   now-cool fuming nitric acid 39 ml. Of fuming sulferic acid.
   When mixing any acids, always do it slowly and carefully to
   avoid splattering.
4. When the two are mixed, lower thier temp. By adding more ice
   to the bath, about 10-15 degrees centigrade. (Use a
   mercury-operated thermometer)
5. When the acid solution has cooled to the desired temperature,
   it is ready for the glycerin. The glycerin must be added in
   small amounts using a medicine dropper.  (Read this step about
   10 times!)  Glycerin is added slowly and carefully (i mean
   careful!) Until the entire surface of the acid it covered with
   it.
6. This is a dangerous point since the nitration will take place
   as soon as the glycerin is added. The nitration will produce
   heat, so the solution must be kept below 30 degrees
   centigrade! If the solution should go above 30 degrees,
   immediately dump the solution into the ice bath!  This will
   insure that it does not go off in your face!
7. For the first ten minutes of nitration, the mixture should be
   gently stirred.  In a normal reaction the nitroglycerin will
   form as a layer on top of the acid solution, while the sulferic
   acid will absorb the excess water.
8. After the nitration has taken place, and the nitroglycerin has
   formed on the top of the solution, the entire beaker should be
   transferred slowly and carefully to another beaker of water.
   When this is done the nitroglycerin will settle at the bottem
   so the other acids can be drained away.
9. After removing as much acid as posible without disturbing the
   nitroglycerin, remove the nitroglycerin with an eyedropper and
   place it in a bicarbonate of soda (sodium bicarbonate in case
   you didn't know) solution.  The sodium is an alkalai and will
   nuetralize much of the acid remaining. This process should be
   repeated as much as necesarry using blue litmus paper to check
   for the presence of acid.  The remaining acid only makes the
   nitroglycerin more unstable than it already is.
10. Finally! The final step is to remove the nitroglycerin from
    the bicarbonate.  His is done with and eye- dropper, slowly
    and carefully.  The usual test to see if nitration has been
    successful is to place one drop of the nitroglycerin on metal
    and ignite it.  If it is true nitroglycerin it will burn with
    a clear blue flame.
** Caution **
Nitro is very sensative to decomposition, heating dropping, or
jarring, and may explode if left undisturbed and cool.
                              ---------Exodus--------




Napalm

Napalm (Another way to make it...)              by the Jolly Roger

   (See file #021 of Cookbook IV for an easy way to make it!!)

About the best fire bomb is napalm. It has a thick consistancy,
like jam and is best for use on vehilces or buildings.
Napalms is simply one part gasoline and one part soap. The soap is
either soap flakes or shredded bar soap. Detergents won't do.
The gasoline must be heated in order for the soap to melt. The
usual way is with a double boiler where the top part has at least a
two-quart capicity. The water in the bottom part is brought to a boil
and the double boiler is taken from the stove and carried to where
there is no flame.
Then one part, by volume, of gasoline is put in the top part and
allowed to heat as much as it will and the soap is added and the mess
is stirred until it thickens. A better way to heat gasoline is to fill
a bathtub with water as hot as you can get it. It will hold its heat
longer and permit a much larger container than will the double boiler.

                                ------------Exodus-----------




Blue Box

Blue Box                               courtesy of the Jolly Roger

To quote Karl Marx, blue boxing has always been the most noble form of
phreaking. As opposed to such things as using an MCI code to make a free
fone call, which is merely mindless pseudo-phreaking, blue boxing
is actual interaction with the Bell System toll network.
It is likewise advisable to be more cautious when blue boxing, but the
careful phreak will not be caught, regardless of what type of switching
system he is under.
In this part, I will explain how and why blue boxing works, as well as
where. In later parts, I will give more practical information for blue
boxing and routing information. To begin with, blue boxing is simply
communicating with trunks. Trunks must not be confused with subscriber
lines (or "customer loops") which are standard telefone lines. Trunks are
those lines that connect central offices. Now, when trunks are not in
use (i.e., idle or "on-hook" state) they have 2600Hz applied to them. If
they are two-way trunks, there is 2600Hz in both directions. When a trunk
IS in use (busy or "off-hook" state), the 2600Hz is removed from the side
that is off-hook. The 2600Hz is therefore known as a supervisory
signal, because it indicates the status of a trunk; on hook (tone) or
off-hook (no tone). Note also that 2600Hz denoted SF (single frequency)
signalling and is "in-band." This is very important. "In-band" means that
is within the band of frequencies that may be transmitted over normal
telefone lines. Other SF signals, such as 3700Hz are used also. However,
they cannot be carried over the telefone network normally (they are
"out-of-band" and are therefore not able to be taken advantage of as
2600Hz is. Back to trunks. Let's take a hypothetical phone call. You pick
up your fone and dial 1+806-258-1234 (your good friend in Amarillo, Texas).
For ease, we'll assume that you are on #5 Crossbar switching and not in the
806 area. Your central office (CO) would recognize that 806 is a foreign
NPA, so it would route the call to the toll centre that serves you.
[For the sake of accuracy here, and for the more experienced readers,
note that the CO in question is a class 5 with LAMA that uses out-of-band
SF supervisory signalling]. Depending on where you are in the country,
the call would leave your toll centre (on more trunks) to another toll
centre, or office of higher "rank". Then it would be routed to central
office 806-258 eventually and the call would be completed.

            Illustration
A---CO1-------TC1------TC2----CO2----B

A.... you
CO1=your central office
TC1.. your toll office.
TC2.. toll office in Amarillo.
CO2.. 806-258 central office.
B.... your friend (806-258-1234)

In this situation it would be realistic to say that CO2 uses SF
in-band (2600Hz) signalling, while all the others use out-of-band signal-
ling (3700Hz). If you don't understand this, don't worry. I am pointing
this out merely for the sake of accuracy. The point is that while you
are connected to 806-258-1234, all those trunks from YOUR central office
(CO1) to the 806-258 central office (CO2) do *NOT* have 2600Hz on them,
indicating to the Bell equipment that a call is in progress and the trunks
are in use.
Now let's say you're tired of talking to your friend in Amarillo, so you
send a 2600Hz down the line. This tone travels down the line to your
friend's central office (CO2) where it is detected. However, that CO thinks
that the 2600Hz is originating from Bell equipment, indicating to it
that you've hung up, and thus the trunks are once again idle (with 2600Hz
present on them). But actually, you have not hung up, you have fooled the
equipment atyour friend's CO into thinking you have. Thus,it disconnects
him and resets the equipment to prepare for the next call. All this happens
very quickly (300-800ms for step-by-step equipment and 150-400ms for other
equipment). When you stop sending 2600Hz (after about a second), the
equipment thinks that another call is coming towards
--> on hook, no tone -->off hook.
Now that you've stopped sending 2600Hz, several things happen:

1) A trunk is seized.
2) A "wink" is sent to the CALLING end from the CALLED end indicating that
the CALLED end (trunk) is not ready to receive digits yet.
3) A register is found and attached to the CALLED end of the trunk within
about two seconds (max).
4) A start-dial signal is sent to the CALLING end from the CALLED end
indicating that the CALLED end is ready to receive digits.
Now, all of this is pretty much transparent to the blue boxer. All he
really hears when these four things happen is a <beep><kerchunk>. So,
seizure of a trunk would go something like this:

1> Send a 2600Hz
2> Terminate 2600Hz after 1-2 secs.
3> [beep][kerchunk]

Once this happens, you are connected to a tandem that is ready to obey your
every command. The next step is to send signalling information in order to
place your call. For this you must simulate the signalling used by
operators and automatic toll-dialing equipment for use on trunks. There are
mainly two systems, DP and MF. However, DP went out with the dinosaurs, so
I'll only discuss MF signalling. MF (multi-frequency) signalling is the
signalling used by the majority of the inter- and intra-lata network. It is
also used in international dialing known as the CCITT no.5 system.
MF signals consist of 7 frequecies, beginning with 700Hz and separated by
200Hz. A different set of two of the 7 frequencies represent the digits 0
thru 9, plus an additional 5 special keys. The frequencies and uses are as
follows:

Frequencies (Hz)  Domestic    Int'l
-------------------------------------
 700+900             1          1
 700+1100            2          2
 900+1100            3          3
 700+1300            4          4
 900+1300            5          5
1100+1300            6          6
 700+1500            7          7
 900+1500            8          8
1100+1500            9          9
1300+1500            0          0
 700+1700           ST3p       Code 1
 900+1700           STp        Code 1
1100+1700           KP         KP1
1300+1700           ST2p       KP2
1500+1700           ST         ST
 The timing of all the MF signals is a nominal 60ms, except for KP, which
should have a duration of 100ms. There should also be a 60ms silent period
between digits. This is very flexible however, and most Bell equipment will
accept outrageous timings. In addition to the standard uses
listed above, MF pulsing also has expanded usages known as "expanded
inband signalling" that include such things as coin collect, coin return,
ringback, operator attached, and operator attached, and operator
released. KP2, code 11, and code 12 and the ST_ps (STart "primes" all have
special uses which will be mentioned only briefly here.
To complete a call using a blue box once seizure of a trunk has been
accomplished by sending 2600Hz and pausing for the <beep><kerchunk>, one
must first send a KP. This readies the register for the digits that follow.
For a standard domestic call, the KP would be followed by either 7 digits
(if the call were in the same NPA as the seized trunk) or 10 digits (if the
call were not in the same NPA as the seized trunk). [Exactly like dialing
normal fone call]. Following either the KP and 7 or 10 digits, a STart is
sent to signify that no more digits follow. Example of a complete call:

1> Dial 1-806-258-1234
2> wait for a call-progress indication (such as ring,busy,recording,etc.)
3> Send 2600Hz for about 1 second.
4> Wait for about ll-progress indication (such as ring,busy,recording,etc.)
5> Send KP+305+994+9966+ST
The call will then connect if everything was done properly. Note that if a
call to an 806 number were being placed in the same situation, the are code
would be omitted and only KP + seven digits + ST would be sent.
Code 11 and code 12 are used in international calling to request
certain types of operators. KP2 is used in international calling to route a
call other than by way of the normal route, whether for economic or
equipment reasons. STp, ST2p, and ST3p (prime, two prime, and three prime)
are used in TSPS signalling to indicate calling type of call (such as
coin-direct dialing.

It all started here...................  Exodus

The Myth of the 2600hz Detector

The Myth of the 2600hz Detector        courtesy of the Jolly Roger
    (Imported from the Apple ][ so forgive the upper case!!)

JUST ABOUT EVERYONE I TALK TO THESE DAYS ABOUT ESS SEEMS TO BE SCARED
WITLESS ABOUT THE 2600HZ DETECTOR. I DON'T KNOW WHO THOUGHT THIS ONE UP,
BUT IT SIMPLY DOES NOT EXIST. SO MANY OF YOU PEOPLE WHINE ABOUT THIS SO
-CALLED PHREAK CATCHING DEVICE FOR NO REASON.
SOMEONE WITH AT&T SAID THEY HAD IT TO CATCH PHREAKERS.  THIS WAS JUST TO
SCARE THE BLUE-BOXERS ENOUGH TO MAKE THEM QUIT BOXING FREE CALLS.
I'M NOT SAYING ESS IS WITHOUT ITS HANG-UPS, EITHER. ONE THING THAT ESS CAN
DETECT READILY IS THE KICK-BACK THAT THE TRUNK CIRCUITRY SENDS BACK TO THE
ESS MACHINE WHEN YOUR LITTLE 2600HZ TONE RESETS THE TOLL TRUNK. AFTER AN
ESS DETECTS A KICKBACK IT TURNS AN M-F DETECTOR ON AND RECORDES ANY M-F
TONES X-MITTED.

---------------------------------------
   DEFEATING THE KICK-BACK DETECTOR
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

AS MENTIONED IN MY PREVIOUS NOTE, KICK-BACK DETECTION CAN BE A SERIOUS
NUISANCE TO ANYONE INTERESTED IN GAINING CONTROL OF A TRUNK LINE.
THE EASIEST WAY TO BY-PASS THIS DETECTION CIRCUITRY IS NOT REALLY
BY-PASSING IT AT ALL, IT IS JUST LETTING THE KICK-BACK GET DETECTED ON
SOME OTHER LINE. THIS OTHER LINE IS YOUR LOCAL MCI, SPRINT, OR OTHER LONG
DISTANCE CARRIER (EXCEPT AT&T).  THE ONLY CATCH IS THAT THE SERVICE
YOU USE MUST NOT DISCONNECT THE LINE WHEN YOU HIT THE 2600HZ TONE.
THIS IS HOW YOU DO IT:  CALL UP YOUR LOCAL EXTENDER, PUT IN THE CODE,
AND DIAL A NUMBER IN THE 601 AREA CODE AND THE 644 EXCHANGE. LOTS OF OTHER
EXCHANGES WORK ACROSS THE COUNTRY, I'M SURE, BUT THIS IS THE ONLY ONE
THAT I HAVE FOUND SO FAR.  ANYWAY, WHEN IT STARTS RINGING, SIMPLY HIT
2600HZ AND YOU'LL HEAR THE KICK-BACK, (KA-CHIRP, OR WHATEVER). THEN YOU ARE
READY TO DIAL WHOEVER YOU WANT (CONFERENCES, INWARD, ROUTE AND RATE,
OVERSEAS, ETC.) FROM THE TRUNK LINE IN OPERATOR TONES! SINCE BLOWING
2600HZ DOESN'T MAKE YOU YOU A PHREAKER UNTIL THE TOLL EQUIPMENT RESETS
THE LINE, KICKBACK DETECTION IS THE METHOD AT&T CHOOSES (FOR NOW)
THIS INFORMATION COMES AS A RESULT OF MY EXPERIMENTS & EXPERIENCE AND
HAS BEEN VERIFIED BY LOCAL AT&T EMPLOYEES I HAVE AS ACQUAINTANCES.
THEY COULD ONLY SAY THAT THIS IS TRUE FOR MY AREA, BUT WERE PRETTY SURE
THAT THE SAME IDEA IS IMPLEMENTED ACROSS THE COUNTRY.

=======================================

NOW THAT YOU KNOW HOW TO ACCESS A TRUNK LINE OR AS OPERATORS SAY A LOOP, I
WILL TELL YOU THE MANY THINGS YOU CAN DO WITH IT.
HERE IS A LIST OF AT&T SERVICES ACCESSIBLE TO YOU BY USING A BLUE BOX.

A/C+101    TOLL SWITCHING
A/C+121    INWARD OPERATOR
A/C+131    INFORMATION
A/C+141    ROUTE & RATE OP.
A/C+11501  MOBILE OPERATOR
A/C+11521  MOBILE OPERATOR

STARTING CONFERANCES:---------------------

THIS IS ONE THE MOST USEFUL ATTRIBUTES OF BLUE BOXING. NOW THE CONFS.
ARE UP 24 HOURS/DAY AND 7 DAYS/WEEK AND THE BILLING LINES ARE BEING
BILLED.
SINCE I BELEIVE THE ABOVE IS TRUE (ABOUT THE BILLING LINES BEING BILLED)
I WOULD RECOMMEND THAT YOU NEVER LET YOUR # SHOW UP ON THE CONF. IF YOU
STARTED IT, PUT IT ON A LOOP AND THEN CALL THE LOOP. ENOUGH
BULLSHIT!!!!! TO START THE CONF. DIAL ONE OF THESE THREE NUMBERS IN
M-F WHILE YOU ARE ON THE TRUNK.
213+080+XXXX
XXXX=1050,3050
SPECIAL XXXX=1000,1100,1200,1500,2200,2500.
THESE #S ARE IN L.A. AND ARE THE MOST WATCHED, I DO NOT ADVISE USING THIS
NPA.
312+001+1050 OR 3050
914+042+1050 OR 1100,1200 ECT..
***************************************
UPDATE, I BELEIVE ONLY 914 WORKS AT THE MOMENT
***************************************
ONCE CONNECTED WITH ONE OF THESE YOU WILL EITHER HEAR A RE-ORDER,
BUSY, OR CHERP. WHEN YOU HEAR THE CHERP ENTER THE BILLING LINE IN M-F.
I USE THE CONF. DIAL- UP.
A BILLING LINE EXAMPLE: KP312+001+1050ST
YOU WILL THEN HEAR TWO TUTES AND A RECORDING ASKING YOU FOR THE # OF
CONFERREES INCLUDING YOURSELF.  ENTER A # BETWEEN 20 AND 30.
IF YOU EVER GET OVER 30 PEOPLE ON A CONFERANCE ALL YOU WILL HEAR IS
JUMBLED VOICES.  AFTER THE IT SAYS
"YOUR CONFERANCE SIZE IS XX" THEN HIT # SIGN.  ADD YOUR FAVORITE LOOP
ON AND HIT 6 TO TRANSFER CONTROL TO IT. AFTER IT SAYS CONTROL WILL BE
TRANSFERED HANG UP AND CALL THE OTHER SIDE OF THE LOOP,
HIT # SIGN AND FOLLOW THE INSTRUCTIONS. A BONUS FOR CONF. IS TO ADD AN
INTERNATIONAL # DIAL 1+011+CC+NUMBER PRETTY COOL EHHH.
A FEW EXTRA NOTES.
DO NOT ADD #S THAT YOU WILL WANT TO HANG UP, ADD THESE THROUGH MCI OR
SPRINT. YOU CANNOT BLOW ANYONE OFF W/2600HZ UNLESS THEY ARE IN AN
OLD X-BAR OR OLDER SYSTEM.
MANY D.A. OPERATORS WILL STAY ON AFTER YOU ABUSE THEM; YOU MAY HAVE TO
START ANOTHER OR AT LEAST DON'T SAY ANY NUMBERS.
NEVER ADD THE TONE SIDE OF A LOOP ONTO A CONF.
NEVER ADD MORE THAN ONE MCI NODE ON YOUR CONF.
ROUTE & RATE:
-------------
NOTE ROUTE & RATE AND RQS PERFORM THE SAME SERVICE.
R&R SIMPLY TELLS YOU ROUTE AND RATE INFO WHICH IS VERY VALUBLE, EX.
SUCH AS THE INWARD ROUTING FOR AN EXCHANGE IN AN AREA CODE.
AN INWARD ROUTING WILL LET YOU CALL HER AND SHE CAN DO AN EMERGENCY
INTERUPT FOR YOU. SHE CAN TELL YOU HOW TO GET INTERNATIONAL OPERATORS,ECT.
HERE ARE THE TERMS YOU ARE REQUIRED TO USE:
INTERNATIONAL,
-OPERATOR ROUTE FOR [COUNTRY, CITY]. *GIVES YOU INWARD OP.
-DIRECTORY ROUTE FOR [COUNTRY, CITY]. *GIVES YOU DIRECTORY ASS.
-CITY ROUTE FOR [COUNTRY, CITY]. *GIVES YOU COUNTRY AND CITY CODE.
OPERATOR ROUTE FOR [A/C]+ [EXCHANGE] *GIVES YOU INWARD OP. ROUTE
EX. [A/C]+ OR [A/C]+0XX+ WHEN SHE SAYS PLUS SHE MEANS PLUS 121.
NUMBERS ROUTE FOR [STATE, CITY] *GIVES YOU A/C.
PLACE NAME [A/C]+[EXCHANGE] *GIVES YOU CITY/STATE FOR THAT A/C AND
EXCHANGE.
INTERNATIONAL CALLS:
--------------------
TO CALL INTERNATIONAL OVER CABLE SIMPLY ACCESS A TRUNK AND DIAL
KP011XXXST WAIT FOR SENDER TONE, KPXXXCC-NUMBERST
XXX - A 3 DIGIT COUNTRY CODE, IT MAY NOT BE 3 DIGITS SO JUST PUT
1 OR 2 0'S IN FRONT OF IT. CC - IS THE CITY CODE
TO GO BY SATELLITE:
DIAL KP18XST    X - NUMBERS 2-8 WAIT FOR SENDER TONE THEN
KPXXXCCNUMBERST

A favorite in the CookBookIV!
Exodus-.


Match Head Bomb

Match Head Bomb                                 by the Jolly Roger

Simple safety match heads in a pipe, capped at both ends, make a
devestating bomb. It is set off with a regular fuse.
A plastic Baggie is put into the pipe before the heads go in to
prevent detonation by contact with the metal.
Cutting enough match heads to fill the pipe can be tedious work for
one but an evening's fun for the family if you can drag them away from
the TV.
                           ------------Exodus----------





How to grow Marijuana

How to grow Marijuana                       courtesy of the Jolly Roger

                           MARIJUANA
Marijuana is a deciduous plant which grows from seeds. The fibrous section
of the plant was (has been replaced by synthetics) used to make rope.
The flowering tops, leaves, seeds, and resin of the plant is
used by just about everyone to get HIGH.
Normally, the vegetable parts of the plant are smoked to produce this
"high," but thay can also be eaten. The axtive ingredient in marijuana
resin is THC (tetahydrocannabinol). Marijuana contains from 1 - 4 per
cent THC (4 per cent must be considered GOOD dope).
Marijuana grows wild in many parts of the world, and is cultivated in
Mexice, Vietnam, Africa, Nepal, India, South America, etc.,etc. The
marijuana sold in the United States comes primarily from, yes, the
Uniited States.
It is estimated that at least 50 per cent of the grass on the streets
in America is homegrown. The next largest bunch comes actoss the
borders from Mexico, with smaller amounts filtering in from Panama,
occasionally South America, and occasinally, Africa.
Hashish is the pure resin of the marijuana plant, which is scraped from
the flowering tops of the plant and lumped together. Ganja is the
ground-up tops of the finest plants. (It is also the name given to any
sort of marijuana in Jamaica.)
Marijuana will deteriorate in about two years if exposed to light,
air or heat. It should always be stored in cool places.
Grass prices in the United States are a direct reflection of the laws
of supply and demand (and you thought that high school economics
would never be useful). A series of large border busts, a short growing
season, a bad crop, any number of things can drive the price of marijuana
up. Demand still seems to be on the increase in the U.S., so prices seldom
fall below last year's level.
Each year a small seasonal drought occurs, as last year's supply runs
low, and next year's crop is not up yet. Prices usually rase about
20 - 75 per cent during this time and then fall back to "normal."
Unquestionably, a large shortage of grass causes a percentage of smokers
to turn to harder drugs instead. For this reason, no grass control
program can ever be beneficial or "successful."
                                GROW IT!
There is one surefire way of avoiding high prices and the grass DT's:
Grow your own. This is not as difficult as some "authorities" on the
subject would make you believe. Marijuana is a weed, and a fairly
vivacious one at that, and it will grow almost in spite of you.
                               OUTDOORS
Contrary to propular belief, grass grows well in many place on the
North American continent. It will flourish even if the temperature does
not raise above 75 degrees.
The plants do need a minimum of eight hours of sunlight per day and
should be planted in late April/early May, BUT DEFINITELY, after the
last frost of the year.
Growing an outdoor, or "au naturel", crop has been the favored method
over the years, because grass seems to grow better without as much
attention when in its natural habitat.
Of course, an outdoors setting requires special precautions not encoun-
tered with an indoors crop; you must be able to avoid detection, both from
law enforcement freaks and common freaks, both of whom will take your
weed and probably use it. Of course, one will also arrest you. You must
also have access to the area to prepare the soil and harvest the crop.
There are two schools of thought about starting the seeds. One says you
should start the seedlings for about ten days in an indoor starter box
(see the indoor section) and then transplant. The other theory is that
you should just start them in the correct location. Fewer plants will
come up with this method, but there is no shock of transplant to
kill some of the seedlings halfway through.
The soil should be preprepared for the little devils by turning it
over a couple of times and adding about one cup of hydrated lime per
square yard of soil and a little bit (not too much, now) of good water
soluble nitrogen fertilizer. The soil should now be watered several
times and left to sit about one week.
The plants should be planted at least three feet apart, getting too
greedy and stacking them too close will result in stunted plants.
The plants like some water during their growing season, BUT not too
much. This is especially true around the roots, as too much water will
rot the root system.
Grass grows well in corn or hops, and these plants will help provide
some camouflage. It does not grow well with rye, spinach, or pepperweed.
It is probally a good idea to plant in many small, broken patches, as
people tend to notice patterns.
                       GENERAL GROWING INFO
Both the male and he female plant produce THC resin, although the male
is not as strong as the female. In a good crop, the male will still be
plenty smokable and should not be thrown away under any circumstances.
Marijuana can reach a hight of twenty feet (or would you rather wish on
a star) and obtain a diameter of 4 1/2 inches. If normal, it has a sex
ratio of about 1:1, but this can be altered in several ways.
The male plant dies in the 12th week of growing, the female will live
another 3 - 5 weeks to produce her younguns. Females can weigh twice as
much as males when they are mature.
Marijuana soil should compact when you squeeze it, but should also break
apart with a small pressure and absorb water well. A nice test
for either indoor or outdoor growing is to add a bunch of worms to the
soil, if they live and hang aroung, it is good soil, but if they don't,
well, change it. Worms also help keep the soil loose enough for the
plants to grow well.
                                SEEDS
To get good grass, you should start with the right seeds. A nice starting
point is to save the seeds form the best batch you have consumed. The
seeds should be virile, that is, they should not be grey and shiriveled
up, but green, meaty, and healthy appearing. A nice test is to drop the
seeds on a hot frying pan. If they "CRACK," they are probably good for
planting purposes.
The seeds should be soaked in distilled water overnight before planting.
BE SURE to plant in the ground with the pointy end UP. Plant about 1/2"
deep. Healthy seeds will sprout in about five days.
                             SPROUTING
The best all around sprouting method is probably to make a sprouting box
(as sold in nurseries) with a slated bottom or use paper cups with holes
punched in the bottoms. The sprouting soil should be a mixture of humus,
soil, and five sand with a bit of organic fertilizer and water mixed
in about one week before planting.
When ready to transplant, you must be sure and leave a ball of soil
around the roots of each plant. This whole ball is dropped into a
baseball-sized hold in the permanent soil.
If you are growing/transplanting indoors, you should use a green
safe light (purchased at nurseries) during the transplanting operation.
If you are transplanting outdoors, you should time it about two
hours befor sunset to avoid damage to the plant. Always wear cotton
gloves when handling the young plants.
After the plants are set in the hole, you should water them. It is also
a good idea to use a commercial transplant chemical (also purchased at
nurseries) to help then overcome the shock.
                          INDOOR GROWING
Indoor growing has many advantages, besides the apparent fact that it
is much harder to have your crop "found," you can control the ambient
conditions just exactly as you want them and get a guaranteed "good"
plant.
Plants grown indoors will not appear the same as their outdoor cousins.
They will be scrawnier appearing with a weak stems and may even require
you to tie them to a growing post to remain upright, BUT THEY WILL HAVE
AS MUCH OR MORE RESIN!
If growing in a room, you should put tar paper on the floors and then
buy sterilized bags of soil form a nursery. You will need about one
cubic foot of soil for eavh plant.
The plants will need about 150 ml. of water per plant/per week. They
will also need fresh air, so the room must be ventilated. (however,
the fresh air should contain NO TOBACCO smoke.)
At least eight hours of light a day must be provided. As you increase
the light, the plants grow faster and show more females/less males.
Sixteen hours of light per day seems to be the best combination, beyond
this makes little or no appreciable difference in the plant quality.
Another idea is to interrupt the night cycle with about one hour of
light. This gives you more females.
The walls of your growing room should be painted white or covered with
aluminum foil to reflect the light.
The lights themselves can be either bulbs of fluorescent. Figure about
75 watts per plant or one plant per two feet of flouresent tube.
The fluorescents are the best, but do not use "cool white" types. The
light sources should be an average of twenty inches from the
plant and NEVER closer than 14 inches. They may be mounted on a rack
 and moved every few days as the plants grow.
The very best light sources are those made by Sylvania and others
especially for growing plants (such as the "gro lux" types).
                       HARVESTING AND DRYING
The male plants will be taller and have about five green or yellow sepals,
which will split open to fertilize the female plant with pollen.
The female plant is shorter and has a small pistillate flower, which
really doesn't look like a flower at all but rather a small bunch of
leaves in a cluster.  
If you don't want any seeds, just good dope, you should pick the males
before they shed their pollen as the female will use some of her resin
to make the seeds.
After another three to five weeks, after the males are gone, the females
will begin to wither and die (from loneliness?), this is the time to pick.
In some nefarious Middle Eastren countries, farmers reportedly put their
beehives next to fiels of marijuana. The little devils collect the grass
pollen for their honey, which is supposed to contain a fair dosage
of THC.
The honey is then enjoyed by conventional methods or made into ambrosia.
If you want seeds - let the males shed his pollen then pick him. Let
the female go another month and pick her.
To cure the plants, they must be dried. On large crops, this is
accomplished by constructing a drying box or drying room.
You must have a heat source (such as an electric heater) which will make
the box/room each 130 degrees. The box/room must be ventilated
to carry off the water-vapor-laden air and replace it with fresh.
A good box can be constructed from an orange crate with fiberglass
insulated walls, vents in the tops, and screen shelves to hold the leaves.
There must be a baffle between the leaves and the heat source.
A quick cure for smaller amounts is to: cut the plant at the soil level
and wrap it in a cloth so as not to loose any leavs. Take out any seeds
by hand and store. Place all the leaves on a cookie sheet or aluminum
foil and put them in the middle sheld of the oven, which is set on "broil."
In a few seconds, the leaves will smoke and curl up, stir them around and
give another ten seconds before you take them out.
                    TO INCREASE THE GOOD STUFF
There are several tricks to increase the number of females, or the THC
content of plants:
You can make the plants mature in 36 days if you are in a hurry, by cutting
back on the light to about 14 hours, but the plants will not be as big.
You should gradually shorten the light cycle until you reach fourteen
hours.
You can stop any watering as the plants begin to bake the resin rise to
the flowers. This will increse the resin a bit.
You can use a sunlamp on the plants as they begin to develop flower stalks.
You can snip off the flower, right at the spot where it joins the plant,
and a new flower will form in a couple of weeks.
This can be repeated two or three times to get several times more flowers
than usual.
If the plants are sprayed with Ethrel early in their growing stage, they
will produce almost all female plants. This usually speeds up the flowering
also, it may happen in as little as two weeks.
You can employ a growth changer called colchicine. This is a bit hard to
get and expensive. (Should be ordered through a lab of some sort and
costs about $35 a gram.)
To use the colchicine, you should prepare your presoaking solution of
distilled water with about 0.10 per cent colchicine. This will cause
many of the seeds to die and not germinate, but the ones that do come
up will be polyploid plants. This is the accepted difference between
such strains as "gold" and normal grass, and yours will DEFINITELY
be superweed.
The problem here is that colchicine is a posion in larger quanities and
may be poisonous in the first generation of plants. Bill Frake, author
of CONNOISSEUR'S HANDBOOK OF MARIJUANA runs a very complete colchicine
treatment down and warns against smoking the first generation plants
(all succeeding generations will also be polyploid) bacause of this
poisonous quality.
However, the Medical Index shows colchicine being given in very small
quantities to people for treatment if various ailments. Although these
quantities are small, they would appear to be larger than any you could
recive form smoaking a seed-treated plant.
It would be a good idea to buy a copy of CONNOISSEUR'S, if you are planning
to attempt this, and read Mr. Drake's complete instructions.
Another still-experimental process to increase the resin it to pinch off
the leaf tips as soon as they appear from the time the plant is in the
seedling stage on through its entire life-span. This produces a distorted,
wrecked-looking plant which would be very difficuly to recognize as
marijuana. Of course, there is less substance to this plant, but such
wrecked creatures have been known to produve so much resin that it
crystallizes a strong hash all over the surface of the plant - might
be wise to try it on a plant or two and see what happens.
                        PLANT PROBLEM CHART
Always check the overall enviromental conditions prior to passing
judgment - soil aroung 7 pH or slightly less - plenty of water, light,
fresh air, loose soil, no water standing in pools.
        SYMPTOM                       PROBABLY PROBLEM/CURE
Larger leaves turning yellow -      Nitrogen dificiency - add
smaller leaves still green.         nitrate of soda or
                                    organic fertilizer.
Older leaves will curl at edges,    Phosphorsus dificiency -
turn dark, possibaly with a purple  add commercial phosphate.
cast.
Mature leaves develop a yellowish   Magnesium dificiency -
cast to least veinal areas.         add commercial fertilizer
                                    with a magnesium content.
Mature leaves turn yellow and then  Potassium dificiency -
become spotted with edge areas      add muriate of potash.
turning dark grey.
Cracked stems, no healthy support   Boron dificiency - add
tissue.                             any plant food containing
                                    boron.
Small wrinkled leaves with          Zinc dificiency - add
yelloish vein systems.              commercial plant food
                                    containing zinc.
Young leaves become deformed,       Molybedum dificiency -
possibaly yellowing.                use any plant food with a
                                    bit of molydbenum in it.
                         EXTRA SECTION:
                       BAD WEED/GOOD WEED
Can you turn bad weed into good weed? Surprisingly enough, the answer
to this oft-asked inquiry is, yes!
Like most other things in life, the amount of good you are going
to do relates directly to how much effort you are going to put into it.
There are no instant, supermarket products which you can spray on Kansas
catnip and have wonderweed, but there are a number of simplified,
inexpensive processes (Gee, Mr. Wizard!) thich will enhance mediocre
grass somewhat, ant there are a couple of fairly involved processes
which will do up even almost-parsley weed into something worth writing
home about.
                                   EASES
1. Place the dope in a container which allows air to enter in a restricted
fashion (such as a can with nail holes punched in its lid) and add a
bunch of dry ice, and the place the whold shebang in the freezer for a
few days. This process will add a certain amount of potency to the product,
however, this only works with dry ice, if you use normal, everyday
freezer ice, you will end up with a soggy mess...
2. Take a quantity of grass and dampen it, place in a baggie or another
socially acceptable container, and store it in a dark, dampish place
for a couple of weeks (burying it also seems to work). The grass will
develop a mold which tastes a bit harsh, a and burns a tiny bit funny,
but does increase the potency.
3. Expose the grass to the high intensity light of a sunlamp for a full
day or so. Personally, I don't feel that this is worth the effort, but
if you just spent $400 of your friend's money for this brick of
super-Colombian, right-from-the-President's-personal-stash,
and it turns out to be Missouri weed, and you're packing your bags to
leave town before the people arrive for their shares, well, you might
at least try it. Can't hurt.
4. Take the undisirable portions of our stash (stems, seeds, weak weed,
worms, etc.) and place them in a covered pot, with enough rubbing
alchol to cover everything.
Now CAREFULLY boil the mixture on an ELECTRIC stove or lab burner. DO
NOT USE GAS - the alchol is too flammable. After 45 minutes of heat,
remove the pot and strain the solids out, SAVING THE ALCOHOL.
Now, repeat the process with the same residuals, but fresh alchol.
When the second boil is over, remove the solids again, combine the two
quantities of alcohol and reboil until you have a syrupy mixture.
Now, this syrupy mixture will contain much of the THC formerly hidden
in the stems and such. One simply takes this syrup the throughly
combines it with the grass that one wishes to improve upon.
          SPECIAL SECTION ON RELATED SUBJECT MARYGIN:
Marygin is an anagram of the words marijuana and gin, as in Eli Whitney.
It is a plastic tumbler which acts much like a commercial cottin gin.
One takes about one ounce of an harb and breaks it up. This is then placed
in the Marygin and the protuding knod is roatated. This action turns
the internal wheel, which separates the grass from the debris (seeds,
stems).
It does not pulberize the grass as screens have a habit of doing and is
easily washable.
Marygin is available from:
     P.O. Box 5827
     Tuscon, Arizona 85703
     $5.00
   
     GRASS
     Edmund Scientific Company
     555 Edscorp Building
     Barrington, New Jersy 08007
     Free Catalog is a wonder of good things for the potential grass
grower. They have an electric thermostat greenhouse for starting
plants for a mere $14.95.
Soil test kits for PH - $2.40
Al test - $9.95
Soil thermometer - $2.75
Lights which approzimate the true color balance of the sun and are
probably the most beneficial types available: 40 watt, 48 inch - 4 for
$15.75.
Indoor sun bulb, 75 or 150 watt - $5.75.
And, they have a natural growth regualtor for plants (Gibberellin) which
can change height, speed growth, and maturity, promote blossoming,
etc. Each plant reacts differently to treatment with Gibberellin...there's
no fun like experimenting - $2.00
                        SUGGESTED READING
THE CONNOISSEUR'S HANDBOOK OF MARIJUANA, Bill Drake
Straight Arrow Publishing - $3.50
625 Third Street
San Francisco, California

FLASH
P.O.Box 16098
San Fransicso, California 94116
Stocks a series of pamphlets on grass, dope manufacture, cooking.
Includes the Mary Jane Superweed series.


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